Prologue:
THE RISE OF THE FIRST EVER GALACTIC EMPIRE
It
was Friday on the North American continent when the Whacksplat
Enormously-Large-Deep-Space-Conquest Ship Number Fourteen slipped
into Earth orbit. True to its name, it was enormously large, being
approximately the size of Manhattan Island. This size was necessary
to support its function as a conquest ship, for it served as a
mobile base capable of supporting all of the operations necessary
for planetary invasion.
Humans would later come to refer to it as the ‘really big
alien ship’, but that was later and really, Enormously-Large
was only an approximate translation. ‘Oh my god will you
look at the size of that thing!’ was equally valid. Some
just called it ‘that Fourteen thing’.
It was Friday on the North American continent, a late May day.
Across most of the United States, Canada and Mexico, the weather
was mild and warm, the sun was shining, people went about their
daily business and, because the Whacksplat ship was a Conquest
ship, no one had any idea that it was there.
The North American Defense Command was unaware of its presence.
Ever watchful ground and satellite based surveillance systems
ignored the spaceship’s presence. Cloaking devices and stealth
systems had all been turned on well before the ship had entered
the target solar system. The ship’s pilots and navigators
had been careful to avoid disturbing the orbits of communication
satellites, plotting a course through the orbital traffic jam,
keeping the ship’s mass from affecting their courses. They’d
even made sure to approach from the direction of the South Pole
so that the ship wouldn’t be silhouetted against the moon.
Once in orbit the pilots turned off their maneuvering systems,
double-checked their orbital parameters and locked their boards.
It was now Watching Command, Listening Command and Alien Analysis
Command’s turn to go to work.
Watching Command turned their suite of high-resolution optical
sensors towards Earth. Listening Command tapped into radio, microwave
and high-definition signal sources. Alien Analysis Command sat
down in front of their screens and began monitoring all of the
data now flowing into the ship. Their job was really the hardest.
All Watching Command had to do was identify interesting things
to look at and make sure that their telescopes didn’t jiggle
too much. All Listening Command had to do was make sure that their
taps stayed on frequency.
Analysis Command had to analyze. It was their job to compare all
of the data that had been gathered during the years that Conquest
Ship Fourteen had been approaching the solar system with the newly
acquired information now flowing in. It was their job to determine
the course that the coming invasion would take. Invasion was a
serious matter, one that the Whacksplat race had been engaged
in for millennia. You could even say that the Whacksplat were
wholesalers in the interstellar invasion business.
The importance of the success of the upcoming invasion could not
be stressed enough. Conquest Ship Fourteen’s Commander had
reminded everyone of this during a ship-wide broadcast just one
orbital rotation earlier. Of course it was important to win for
all the usual reasons. Losing would mean that they wouldn’t
be able to take over the planet. Food, breathing air and other
resources aboard ship that were necessary for the continuation
of Whacksplat life would eventually run out and everyone would
die, which was definitely a bad thing.
Losing
would mean disgrace in the eyes of the rest of the Whacksplat
species, now numbering in trillions spread throughout the entire
Galaxy. Of course it was important to win for all the usual reasons.
Losers would be shunned, losers would be castigated. Losers would
be called losers in public. Losers would not be allowed to go
home.
But the most important reason for winning was the absolute necessity
of maintaining the Whacksplat’s winning record. For twelve
millennia the Whacksplat had been conquering the Galaxy and had
not lost a single invasion in all that time. True, there were
still some battles going on, wars that, in an ungenerous moment
one might refer to as long-standing draws – but not ONE
loss.
The Whacksplat were the meanest sons of bitches in the entire
Galaxy and Conquest Ship Fourteen’s Commander intended to
keep it that way.
*
* *
Shortly after the Big Bang brought the universe into existence,
galaxies began to coalesce. Soon there after (cosmically speaking)
stars began forming, followed by planets. Fairly early on in this
process, life began on some of those planets.
In the early days, life had it pretty hard. Things weren’t
yet organized. Everything was too close together with galaxies
stepping on each other’s toes, massive stars exploding in
tremendous supernovae, black holes sucking up everything within
billions of miles, not to mention the cosmic background radiation
that hadn’t really stopped radiating yet.
Life
tried getting started just about everywhere but it kept getting
knocked off its feet by one cosmic disaster after another. Life
succoring planets just seemed to have no luck whatsoever; this
one getting brushed by solar flares, that one falling into a black
hole, another getting pummeled by leftover rocks. It was just
not life’s day, so to speak.
But life is persistent. No matter what the Universe threw at it,
no matter how many times it got knocked down, it just kept on
getting back up. In relatively short order (about four billion
years to be more precise), luck and persistence combined and the
Whacksplat evolved from the alien equivalent of a scavenger fish.
The
fact that the Whacksplat’s evolutionary ancestors had made
their living by cleaning the excretory orifices of larger fish
swimming in the ancient Whacksplattian seas should not be held
against them. In fact they should be applauded. Evolving in just
a few short hops from ocean-going sewage processors to high-tech
masters of a planet is no mean feat. Besides, they'd long ago
shed their preferences for fishy excrement. About the only remaining
vestiges of their evolutionary history were a tendency to suck
on things too long and a penchant for certain ‘seasonings’,
which its probably best not to discuss.
Luck had played a huge role in the Whacksplat’s existence,
although they themselves had no real knowledge of this fact. Unbeknownst
to them, they were among the first species in the galaxy to evolve
sentience, develop technologies and venture out into space. This
gave them a somewhat distinct advantage. Perhaps even an unfair
advantage. But then again, who says life is fair?
The
Whacksplat are, comparatively speaking, an extremely bellicose
race. At some point in their evolutionary pre-history, competition
for fish orifices had been quite fierce. You can only fit so many
mouths around a sphincter before someone’s got to go. As
they evolved and matured as a species, they retained this trait
and raised it to a high art form. The bellicosity that is.
Luck was again with them by the time they had developed technologies
capable of producing weapons of mass destruction. A new religious
faith swept through the race, its founders cultivating and exploiting
the warlike energies and sending them in more positive directions.
Within a very few generations, the entire species had been united
under a single world government. In short order, the Whacksplat
ran out of enemies to fight. New targets had to be found for their
bellicosity, lest they once again turn against each other.
The Whacksplat took to space. At first they set their sites on
dominating their own solar system. One other planet and two moons
of a Jupiter-like gas giant within the Whacksplat system had also
produced intelligent. None of them were nearly as advanced as
the Whacksplatians.
Residing
on a planet two orbits closer to the sun than the Whacksplat home
world, the Droomd were a sort of land-dwelling giant clam. They’d
gotten as far as steam engines by the time the Whacksplats appeared
in their perpetually overcast skies.
The Droomd were thrilled. They’d speculated about the possibility
of life on other planets and here it was. The possibilities and
opportunities were beyond imagination. They happily greeted the
Whacksplats and prepared to negotiate in a friendly and respectful
manner.
The first thing the Whacksplat expedition commander did (once
translation issues had been worked out) was to issue a declaration
of war.
The Droomd Ambassador clacked his shell halves together in consternation.
He/she stuttered, which isn’t an easy thing to do with a
rigid shell and finally managed to blurt out “Whaty?”
The Whacksplat commander stated the obvious: “It is necessary
for the forms to be observed. Before your race of tongue-traveling
hard-shells are granted admittance to the all-embracing folds
of that-which-rules-the-universe, you must be subjugated in the
proper manner. Please to explain the physical means by which your
people resolve conflict so that we may honor you by conquering
you with your own methods.”
The Droomd Ambassador wanted to retreat into his/her shell, but
managed to overcome this primitive impulse. “We do not wish
to war with you. We are a peaceful race that long ago replaced
conflict with cooperation. Please allow us to cooperate with you.
We have so much to learn from you about the worlds beyond the
skies. We wish to be friends.”
The Commander consulted with his language experts. “This
is good,” he said to the Ambassador. “We will be friends
and cooperate. But first we must conquer you. You will now tell
us how you physically resolve conflict and your rules that govern,
so that we may study them and conquer you in the proper manner.”
The Droomd Ambassador gave in to impulse and retreated into her/his
shell. His/her Deputy stepped into the breech, begging the Whacksplat
Commander’s indulgence while they discussed his request
amongst themselves. This request granted, the Droomd welcoming
committee beat a hasty retreat.
Once alone they convened a meeting of their greatest philosophical
minds and attempted to analyze the situation.
After
much debate and the formulation of a plan that was distasteful,
but which nevertheless seemed to offer the greatest chance of
avoiding bloodshed, the Ambassador once again appeared before
the Whacksplat Commander.
“Expedition Commander of the great and powerful Whacksplat
race”, intoned the Droomd Ambassador, “I appear before
you today in all humbleness and humility to deliver the Droomd
answer to your request. Our greatest philosophical minds have
wrestled mightily with this question and can devise no better
answer.
“We surrender.”
The Whacksplat Commander responded immediately. He had apparently
been anticipating just such a response. “You may not surrender.
We must fight so that the Droomd will know that the Whacksplat
are their superior masters and so that the Whacksplat may know
that they have conquered and remain the masters of the universe.
We have anticipated your response. Our historical investigators
have evaluated your records. We now know that physical conflict
is resolved amongst you by much snapping of shells, and ends when
one Droomd has topped and lays their shell across another Droomd.
Our artisans and armourers have constructed Droomd shells that
may be worn and manipulated by Whacksplat warriors. You now have
ten of your primary time units to produce warriors of your own
so that conflict may begin.”
As he spoke, a dozen Whacksplat warriors, each carrying a simulated
Droomd shell outfitted with straps and handles that allowed them
to clack the shell halves together, each festooned with the colors
and trappings of the Whacksplatian infantry forces, commenced
marching down the ship’s ramp. They formed up in ranks behind
the Commander and, upon orders, began donning their shells.
The
Droomd Ambassador tried to reason. He/she pleaded. She/he begged.
He/she refused to cooperate, an act that endangered his/her immortal
Droomd soul.
The
Whacksplat Commander summoned his Priest-Executive Officer who
explained through interpreters to the Ambassador the wages of
sin and the consequences thereof. The Whacksplat did not believe
in eternal damnation. Apostates would suffer hell in this life.
Refusal to fight would force the Whacksplat to annihilate the
entire Droomd species – by torturing each and every being
to death in the slowest, most painful methods imaginable. Even
when the last Droomd bivalve had screamed its last agonizing scream,
the sins of the expedition members would still not have been fully
expiated and they would have to devote themselves to many many
time units of soul-searching prayer, which activity they did not
really enjoy. Truly it would be a loss for everyone.
“Now, pray tell,” said the Priest Executive Officer,
“where may we find the youngest members of your species
so that we may begin the ceremonies.”
Lacking any facial features whatsoever, the Droomd couldn’t
smile, but the Ambassador got the distinct impression that both
the Priest and the interpreter were engaging in the Droomd equivalent.
If so, it was a distinctly nasty smile.
The Ambassador bubbled through his/her siphon, a sure sign of
extreme distress. She/he looked around at the negotiating party,
all of whom were displaying various degrees of depression and
resignation. They’d all been briefed on what the likely
outcome of this latest round of negotiations might be. Resigned,
he/she accepted the Whacksplat’s declaration of war.
In
short order, the entire party of Droomd diplomats had been clicked
and clacked upon, some over-turned and all of them topped in a
most humiliating manner.
The
Whacksplat were victorious and had won their first interplanetary
war.
Following their nearly effortless conquest of the Droomd race,
the Whacksplats incorporated them as honored members of the First
Whacksplat Interplanetary Empire.
For their part, the Droomd were both relieved and amused. Had
they known ahead of time that token resistance would be enough
to satisfy the Whacks (as they surreptitiously referred to their
conquerors) the whole thing could have been settled in a single
time unit, rather than the multiple days it actually took.
As bonafide members of the new interplanetary empire, the Droomd
received a technological uplift that would have spun their heads
had they possessed any.
Not
being Whacksplatians, they were not permitted the ‘honor’
of engaging in warfare themselves, an honor they were perfectly
willing to forego, even if it did mean that the Whacks looked
down on them. The Droomd now enjoy peace and prosperity, freedom
from conflict and a revered place in Whacksplatian history as
the first of the conquered races. To this day the Droomd still
celebrate Interplanetary Topping Day, a festival that involves
the exchange of mock-toppings, followed by hysterical laughter.
The Whacks take it as a compliment.
In due course the Whacksplatians conquered the other two sentient
species inhabiting their solar system. In each case they studied
the native forms of warfare, adopted them and then “beat
the aliens at their own game”. It was necessary to both
the honor of the race and to their religious convictions that
their enemies be accorded every advantage, every benefit, every
break, and that only the native forms of warfare be used. In this
way and only this way could they achieve honor and glory in the
eyes of that-which-rules-the-universe.
This peculiar religious doctrine sustained the race but was not
maintained without difficulties. Some alien forms of warfare were
distasteful or even downright disgusting. The ^%!@# of the fifth
moon of the second banded gas giant in the Whacksplat system,
for example, defecated a noxious and acidic paste on each other.
Reproducing the paste was not much of a challenge for the Whacksplat
scientists and engineers, but recreating the delivery system was
another matter entirely. The ^%!@# most resemble a sort of gargantuan
slime mold. It took some time to identify the delivery system,
(itself a distasteful enterprise) especially considering that
the ^%!@# were not all that cooperative.
Nevertheless,
the Whacksplatian engineers persisted, a simulated ^%!@# body
that could be worn and manipulated by a Whacksplat soldier was
devised, the battle joined and the Whacksplat Interplanetary Empire
was once again victorious.
And so it went, as the Whacksplat Interplanetary Empire became
the First Whacksplat Interstellar Empire. Over time the name was
shortened to the First Interstellar Empire and, once it became
apparent that there were no other Interstellar Empires out there,
it became known as The Empire (of Whacksplat, for those
who are keeping official records).
There were no other Interstellar Empires out there for the simple
reason that most of the galaxy was a pretty peaceful, non-aggressive
place. Time after time The Empire encountered technologically
advanced species that had long ago shed their war-like ways and
settled down into peaceful pursuits.
This
suited The Empire just fine as it provided gainful employment
for their legions of Military Historical Investigators, who’s
job it was to tease out the strategies, tactics and war machines
those races had used in their ancient pasts. It provided interesting
problems for their Military Scientists and their Military Engineers,
who’s job it was to reconstruct those ancient weapons and
to devise versions that could be employed by Whacksplat soldiers.
It was a godsend for their Alien Drill Instructors, who reveled
in teaching the soon to be conquered aliens in the tactics and
techniques used by their alien forbears.
And it was just absolutely dandy in-field training for their officers
and theoreticians. Whacksplat Military Colleges turned them out
by the millions and every single one could be assured of swift
battlefield promotion.
Not that it was all one-sided. Occasionally they ran into bumps
in the road in their quest for Galactic domination. Sometimes
a newly encountered race actually had some idea of how to fight.
Even less frequently they’d run into a race that had a standing
army. But none had the love of warfare that was inherent in the
Whacksplat race. For other species, war was a sometimes necessary
evil, something to be shunned and gotten done with as quickly
as possible. For the Whacksplat it was their reason for being.
This joi de vivre, combined with the leg up that their early rise
to sentience had given them, was more than enough to put them
at the top of the heap.
That is, until they ran into the Korwesians.
The Korwesian Crisis troubled The Empire mightily. There was a
time when being assigned to the Korwesian Front was treated as
punishment detail for the rank and file and a career-ender for
the Officers Corps. Like undigested meat, it gave the Whacksplats
a major case of racial indigestion.
The Korwesians were a species of intelligent, segmented worms.
Past tense, because the Korwesians no longer grace the galaxy
with their presence, having long ago gone extinct.
Well before the first Empire ship arrived in their solar system,
the Korwesians had achieved an extremely high and cultured culture.
They’d accomplished this in record time because, like a
planaria, if one Korwesian ground up and ate another Korwesian,
everything that the ground up Korwesian had ever learned, thought
or experienced throughout its entire lifetime, would immediately
be known to the Korwesian doing the eating. Well, not immediately.
Some small amount of time was required for digestion.
Among
the Korwesians, true reverence for the dead involved a nice soup,
some crackers with pate and maybe a sandwich, depending upon how
old and fat the dead Korwesian had been.
But none of that was what caused problems for The Empire.
The
Korwesian’s had absolutely no concept of war. None. Zilch.
Nada. Words like fight, conflict, argument, disagreement, anger,
contentiousness, dispute, quarrel, struggle and anything similar
you might find in a Thesaurus did not exist in their language.
Nor did the corresponding ideas exist in their heads. Or what
passed for a Korwesian head.
Following a great amount of investigation, research and internal
dispute (and even a little bit of torture-to-the-death by the
Chaplain’s Corps), the Whacksplat had to admit that they
had met their match. There was no way possible to conquer a race
using their own methods when that race didn’t and never
had engaged in warfare.
Careers were ruined. Generals were busted down to Private. Admirals
were forced to join the Marines. Highly placed Church officials
were accused of heresy and Tortured To Death In The Most Painful
Manner Possible. The people began to despair. After so many hundreds
of tens of thousands of years, The Empire seemed to be on the
verge of its very first loss.
It was a Droomd philosopher who inadvertently solved the problem
for them by suggesting that they simply make something up. Of
course the philosopher was being generally critical of the Whacksplat
lack of imagination and his/her suggestion was entirely sarcastic,
but the Whacks didn’t pay any attention to that.
They seized upon the suggestion. Hundreds of theoreticians busied
themselves with the invention of a method of warfare that the
Korwesians would have used if they had engaged in warfare. They
created weapon systems the Korwesians would have invented if they
had ever invented weapons. They developed tactics and strategies
that the Korwesians would have used – if they had had a
need for such. Legions of soldiers were trained in the newly developed
Korwesian ways of battle, officers were assigned to command the
faux Korwesian army and the whole kit and kaboodle was transported
to Korwesia, where they promptly accepted the Whacksplat’s
challenge to battle with an eagerness that was decidedly un-Korwesian.
The battle for Korwesia still rages. The Whacksplat-Korwesians
and the Whacksplat-Whacksplatian forces are just too evenly matched
for either side to gain the upper hand. The Korwesian front is
just too convenient a safety-valve for Whacksplat aggression and
too perfect a training ground for officers on their way up to
ever even think of trying to force a conclusion.
The Korwesians themselves have long since vanished from the scene,
the victims of unavoidable collateral damage. The last of that
noble race of segmented planaria-like worms departed the scene
without benefit of soup, pate or even a sandwich.
And
so it went. For millennia, the Whacksplat Empire expanded throughout
the galaxy, conquering world after world, inventing alien methods
of warfare when and where they had to, resurrecting the ancient
forms for races that had long ago forgotten how to fight, diplomatically
goading species into accepting their challenges and yes, even
occasionally torturing entire species to death in the most painful
manner possible and following this up with an inordinate amount
of praying for forgiveness.
For
the Whacksplat, conquering the galaxy had proven to be as difficult
as using a shotgun to keep kittens from leaving their basket.
Fortunately for Earth and the many human beings that inhabited
it, Whacksplat expansion had started on the side of the Galaxy
opposite from the spur of the Orion arm that Sol called home.
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