| THE
ACTUAL INTRODUCTION
The
Rim Worlds Concordance is my personal attempt to gather together
as much detailed information as there is to be had from Chandler’s
works about a place he created called the Rim Worlds.
The
Rim Worlds are both a specific place and a vague collection of
common background elements for numerous stories Chandler has written.
As
for the place:
The
Rim Worlds are the last frontier of mankind – a dark frontier.
From the Rim, the lens of the entire galaxy can be seen splayed
out across the night sky. In the opposite direction there is only
the utter desolation, the emptiness, of inter-galactic space.
The few nebulosities that break this featureless void only serve
as a reminder of how empty it is.
As
frontiers go, the Rim is typical. Its population is made up of
the misfits, the neer-do-wells, the non-conformists and those
who quite literally have nowhere else to go. The Rim is cold,
dark, dreary, empty, forlorn, depressing and scary.
Frontiers
can be deadly. Where there is danger, there is also opportunity.
Fresh beginnings. New starts. And so it is on the Rim. Being the
latest (and last) sector of the Galaxy to be colonized, the worlds
of the Rim need people. Any people. Foibles will be overlooked
in favor of skills. Competancy in just about anything can erase
just about any past.
So
there it is. The last, dark frontier of mankind. Where just about
anyone is welcome and where just about anything can happen (and
probably has).
As
for the background:
Chandler
enjoyed playing with several themes. Among his most often repeated
is the idea that out on the thin edge of the galaxy, time and
space themselves are thin. Things can leak through. Reality can
change within the consciousness of a mind. Whether it only changes
within the mind or in physical reality is often not clear. Where
things leak through from is not known. What kinds of things they
are is hardly ever exactly known. Destinies can cross and sometimes
people can change theirs – or is it only in their own minds
that the life they are living now is not the life it was originally
meant to be?
He
played with this concept of merging alternate realities using
a number of devices to transport his characters between them –
drugs, religion, wishful-thinking, various technologies. Sometimes
these journeys were the result of time travel, sometimes the result
of space travel, sometimes a combination of the two.
Alternate
realities, different time tracks, all serve to move the story
along, often providing a glimpse of a character’s future
– or possible future. Many of the stories employing this
device take place against a shared backdrop – the Rim Worlds.
This
is probably because the Rim Worlds themselves exist where the
line between realities is thin, even frayed, making it easy for
the writer to employ such elements.
Chandler
obviously liked the place as it serves as background not only
for many reality-twisting stories, but also provides the setting
for his greatest and most frequently met character – John
Grimes. It also serves as a background for numerous other recurring
characters – Derek Calver (most likely Chandler’s
original ‘John Grimes’) and the Empress Irene, who
is essentially Grimes in drag.
This
common background would normally seem to make things easier for
the creation of a concordance – numerous oft-written about
main characters who’s actions and adventures take place
on the same planets, interacting with the same alien races, employing
the same technologies to get from place to place, even referencing
the same historical anecdotes.
This
would normally make things easier, if it weren’t for those
damned alternate realities constantly poking their noses in. In
at least two instances (Nebula Alert and The Dark Dimensions)
Chandler deliberately confuses the issue by merging alternate
versions of the Rim Worlds backdrop in a get-together of his major
characters. From these two major examples (and others that I have
unearthed that are not as commonly discussed) it becomes clear
that Calver’s Rim Worlds are not necessarily Grimes’
Rim Worlds are not necessarily the same as the Empresses’
Rim Worlds. Even if they do mention the same pre-history, the
same people, the same planets and use the same time-twisting Manschenn
Drive to get from place to place.
There
are hints that these alternate realities are historically linear
– with one branching off from another at a specific juncture
and as a result of specific events – but there are also
clues that they may all be taking place within the same reality,
just as there are clues that this convergence is nothing more
than a writer’s use of the same bag of tricks, with a few
playful sidetracks thrown in for fun.
So
there’s the background. Its not a complete and detailed
critical analysis of Chandler’s works and themes –
far from it. Rather, this brief description of the background
to the majority of Chandler’s works is used merely to illustrate
how confusing things can really be and serves as a launching point
for explaining the methodology behind this work.
The
first goal was to identify all of the Chandler stories that paid
at least minimal homage to the Rim Worlds background. The second
goal was to figure out the overall historical scheme to those
stories. If it was possible to place them into some kind of coherent
order which remained internally consistent (and which avoided
at least major contradictions), then there was something to be
said for the contention that Chandler had created a de facto (if
not deliberate) ‘future history’ – one of the
first (if not the first) in the annals of science fiction literature.
Third,
by gathering together all of the references within their historical
context, it would be possible to uncover additional connections,
references and substantiation. Missing events (logically derived
from the now extant history) would be revealed.
Fourth,
it would be possible to draw additional stories into the canon,
stories that initially seemed to stand alone but that were clearly
part of the envisaged future history, now that that history is
clearer.
This
fourth goal is nothing but a personal desire to see how many stories
can be connected, however tenuously. Of course, it would be possible
to take the easy route and simply say ‘of course they’re
connected, they’re all stories by Chandler’. I was,
however, looking for connections that were more robust than that.
In doing so, I had to create some rules that would retain some
kind of reasonable internal consistency.
Those
rules are essentially the following:
the
historical nature of events must not be violated: for example,
if a story detailing the invention of the Manschenn Drive had
been written, it could not take place in a time that clearly followed
John Grimes’ advent on the Rim. This would not be historically
consistent, since Grimes uses the MD to get to the Rim. The corollary
to this rule is, of course, that any story that is not historically
inconsistent with the canon can automatically be included –
even if it makes no direct references to the Rim Worlds or anything
connected to them. This would include stories that detail the
exploration of Earth’s interplanetary space, prior to the
invention of any kind of faster-than-light drive.
Stories
that do not directly reference the Rim Worlds or its aputerances
must be logically consistent with the canon’s history, and
must be referenced in some manner by those other works which do
directly reference the commonalities of the Rim Worlds. By this
I mean that non-canonical stories can be drawn into the canon
if something they reference is implied, hinted at or a logical
derivation of those works in the canon. Two examples will serve
to more clearly illustrate this idea. Drift (in which a message
capsule lands on 20th century Earth, is translated and appears
to have been sent by an FTL ship from Earth’s future or
far past) is included as the first ever ‘Rim Worlds’
story. No mention of the Rim is made in this story. No technological
clues connect it to the Rim either (the characters are planetbound
and it is clear from various story elements that the time frame
is contemporary (40’s, 50’s). However, it is connected
by virtue of the destination of the FTL ship, a planet name Atlantis,
and the title – Drift. The ship is clearly lost in time,
if not in space and this circumstance is often referred to in
other stories as the unhappy consequence of traveling faster than
light; Gausjammers (Chandler’s original space drive) can
get lost in space when they encounter interstellar magnetic storms.
Ships using the time-twisting fields of the Manschenn Drive can
become lost in time. Atlantis is a planet often referenced in
other stories, usually referred to as Atlantia, and at least once
as Atlanta. These different spellings could refer to different
planets, they could be typesetters’ errors, writer’s
mistakes – or names for the same place in different versions
of the Rim Worlds. This connection of Drift to the other stories
(which ARE more internally consistent) may be a bit of a stretch:
it may illustrate nothing more than a hint of where Chandler was
going, but for my purposes, the connection is close enough to
include it.
The
second example is more complicated and is covered in greater detail
elsewhere. Three stories in this example were initially non-canonical
– Giant Killer, The Pied Potter and The Hamelin Plague.
Giant Killer is perhaps Chandler’s most renowned work and
easily his most popular, if the number of reprints is any indication.
The story was written early in his career – pre-rim worlds,
The Pied Potter much later, post most of the Rim Worlds related
stories.
In
Contraband From Otherspace, John Grimes and other recurring characters
who are firmly entrenched in the Rim Worlds rescue a ship that
has appeared from an alternate reality. In that version of the
Rim, mutated, intelligent rats have colonized the rim and apparently
keep humans as slaves. In the story, Grimes travels into the alternate
realities’ past and supposedly succeeds in destroying the
ship that originally brought the intelligent rats out to the rim
– allowing them to get their start and creating this alternate
version of the Rim Worlds.
In
Giant Killer, rats aboard a spaceship are mutating and eventually
seize control of the ship, killing off the human crew. Note –
mutated, intelligent rats in space.
In
The Hamelin Plague, intelligent rats, appearing from somewhere,
threaten to destroy human civilization on Earth.
In
The Pied Potter, a researcher is working with rats and it becomes
apparent that some are smarter than others – before they
escape.
These
four stories might reveal nothing more than a seaman’s fascination
with rats and the common assumption that they are probably smarter
and potentially more dangerous than we give them credit for.
On
the other hand, there are no internal contradictions within these
stories. The circumstances detailed in Contraband From Otherspace
clearly posit intelligent rats arriving on the scene – from
somewhere. Giant Killer clearly illustrates the capture of at
least one spaceship by intelligent rats. The Hamelin Plague details
an attempt (at least the first) by intelligent rats that evolved
on Earth (somehow) to take control and The Pied Potter tells the
story of where (perhaps) those mutated, intelligent rats came
from.
The
history of the combined stories goes like this: An experiment
with rats taking place contemporary with Chandler occurs and goes
wrong; as a result of the experiment, some of the rats mutate
into a higher-order intelligence and escape into the wide world.
(The Pied Potter)
Many
years later, after further mutation, the rats come out of hiding
in a first bid to establish their own rule. They are defeated,
but some survive. (The Hamelin Plague)
Years
go by, space travel is developed and the intelligent rats decide
that their best chance is to find another world to establish themselves
on. Parties of rats sneak aboard various ships.
On
one such ship, the rats manage to overpower the crew and seize
control. They pilot the ship out of the known portion of the galaxy,
seeking a world they can establish themselves on. (Giant Killer)
At
some point around the preceding, reality splits into at least
two divergent tracks – one in which the rats colonize the
worlds later to be called the Rim, in another they don’t.
Grimes
arrives on the scene and has his adventure with the rats found
in Contraband From Otherspace.
Again,
these three stories are not directly connected to the Rim Worlds,
but they do serve as a consistent and logical antecedent to a
major canonical story and have thus been included.
An
obvious rule which is only mentioned here for completeness is
that those stories which are obviously canonical must be consistent.
In other words, all things being the same, a story in which John
Grimes is named Robert Grimes would present a problem, except
for –
The
final rule. Since Chandler utilized alternate realities as a plot
device, it is entirely logical and consistent that the Concordance
be allowed to do so as well. Where a work reflects the canon but
also contains ‘glitches’, the obvious and natural
assumption is that we must be dealing with an alternate reality
version of the main line of stories.
Plot
device, lazy-writer’s tool or deliberate attempt at creating
a consistent future history, Chandler’s use of multiple
realities serves to enrich his writing and to make my job all
that much easier. |